Adventures of an Entrepreneur
  • Creating a Mobile Apps/Games Company

Generating ideas for games - Part II

10/11/2012

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I would like to continue to talk about games ideas. I think that people usually give too much importance to the idea, specially in having one before others. People often question me if there are space to develop a game that nobody developed before. Well, being honesty, I dare. AppStore has more than 100k of games apps, I truly believe, with 99% confidence, that any game idea that you have may be already available in the market. May not exactly be the same idea that you had, but the concept behind it probably is there. Is that a reason to give up? I don't think so and I will show you why.

Look at the companies below and think: what they have in common?
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Yes, they all are successful tech companies. But, what I would like to detach is that none of them invented the idea of their products. Instead, they all created better versions of what already existed.

You see, Google was not the first search engine in the market. If you belong to the internet dial-up connection probably will remember search sites like Altavista. 

Apple did not create the personal computer neither the smartphone. Facebook was not the first social network site.

Making a parallel with the world of gaming, Angry bird did not invent the game of throwing things in the air to destroy others. Pop Song did not invent the game of guessing which song is playing. Draw something not invented the game of guessing drawings of others.

So, the point that I want to make is: does not matter if the idea that you want to develop already exists, what matter is your ability to develop it better.

See you.

UPDATE: I just remembered a interview of Malcom Gladwell in which he says that being first is not better. I can see the interview below (at 16m18s): 
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